Tuesday, 27 July 2010

Sicily, Uni & Work

Wow its been a while since I've posted on here. I recently returned from Sicily where I stayed with family for a couple of weeks, a brilliant holiday and a great time spent with family both Sicilian and the family that came with me.

Whilst there I did a little drawing but at 33C inside the house it was just too hot to do anything worth while, I have a new found respect for artists that are actually able to flourish in countries as hot as there, its not easy.

September is inching closer and closer and I'm getting more excited about it, not only the thought of taking concept art seriously but also to a certain extent getting back into being a student, this past year has been very easy, I have to admit I have an easy job which I love (except for the customer interaction bit, Im a little anti social when it comes to that part) (Also I dont love the job because its easy, I love it because its relevant to me) but I also feel quite isolated, for the most part Ive spent my time in the company of people many generations ahead of me and although Ive learnt alot about people in this time, I also feel detatched from my own generation. Theres also the absence of working in a practicing enviroment around other artistic individuals, I think I work better around other people for some reason. Maybe its the challenge of seeing people who out do me in skill or ideas that pushes me to try harder and keeps me focused to a point.

Heres a concept I did a few weeks ago, after so much typing I really can not be botherd adding any annotation to it so for the moment its a bit micellanious except for the teeth part, Im hoping that bits self explanatory.

Tuesday, 8 June 2010

Dwarrow.

Ive been so busy lately I've had barely any time for anything. Still concentrating on RoR but I'm even neglecting that for the moment.

These are some more finalised concepts for dwarrow miners, Im trying to give them an ingenious twist with unusal apparatus that isnt often accociated with that sort of time period (pre electricity).











Monday, 24 May 2010

beasts and a wier

Just been concentrating on the creature concepts again, nothing new to report really. Here in england were having some amazing weather so it's been BBQ's pretty much all the time.

Went swimming in the local park the other day and jumped off a wier, bashed my foot of a rock and had to go A'n'E..




Thursday, 20 May 2010

Veloxicus

Had a few days off work so I've been drawing quite alot lately. Found out during the week that these concepts I'm doing are in a genre called Speculative Biology, so there we have it, there Speculative Biological representations.

I think I prefer my own coin 'Fictional Natural History'.

Anyway, to quit rambling Im also steadily working away on Realms of Renth, and calling some old project hero's to arms aswell. The latest concepts can be found Here.




The genus Veloxicus is characterised by a powerfully built body crowned by a rather small head for the creatures size, this how ever is an adaptation rather than an evolutionary throwback. V.Magnus is a predator designed for high speed chases and precision strikes to vital areas of a preys body.

V.Magnus is a solitary animal, unlike its cousin V.Letum it prefers to stalk the nutrient plains where it is an adept at prying up the plates of animals belonging to the Loricatus genus, this highly specialised diet has lead to an almost exclusive diet, and consequently this sub species is able to grow to larger lengths of up to 9 inches.breeding co-incides with the anual flush of zoo plankton that appears on the nurtient plains, the protein rich plankton are absorbed by both nutrient feeders and V.Magnus alike as hungry females bulk up in preperation for breeding.Males typically gather harems of two to three individuals and will defend these mates viciously, with rival male encounters often resulting in extra feed for the victorious males harem.

V.Letum are social animals that bond for life, and also display limited parental tendancies, primarily in the form of guarding the chosen nursery pool from any outside predation.For the most part these creatures are active animals, often sticking to higher ground and rocky out croppings that allow cover from prey to preform more complicated ambush attacks. A major predator of Flumenicus Equus, V.Letum reaches typical lengths up to 7 inches.

Wednesday, 19 May 2010

Hell's Occupants.

In response to the post by danny on his blog here about the artist Mark Powell I felt inspired to get back into the mood of drawing deamons and helly type peeps. Which is slightly annoying as I wanted to concentrate on my speculative biology concepts, now my mind is split between visiting my own depiction of hell and documenting the fauna of an alien planet.

Seriously check it out, that Mark Powell guy has created something beautiful.


Tuesday, 18 May 2010

Realms of Renth.

Just an update of what I've been working on for RoR lately, the concepts here are for Miners. Im going with heavy clothing that offers protecton from all the hazards of working in mines, in particular I'm trying to work on facial gear, although the time period is set to 1700's ish sort of technology, I want to introduce some form of technology be it through the use of steam punk or what ever.

its just coming up with things that seem feasible when compared to the already established house style.


Friday, 14 May 2010

Scavenger and RoR

Just another fauna concept. Theres been some recent changes with the team at Realms of Renth, though it meant a sad departure of a senior member it also means Im now in charge of the games conceptual design, a blessing and a curse, extra work, but also I can now imprint a greater sense of my own direction than I could before.

I'm probably going to be dedicating alot of my 'arty' time to RoR now, I've been working on the project in my own eratic manner for 4 years now. Though I've never been too fond of the projects capabilities for imaginative scope, Im going to change that.

Deloricatus, convergent cousins of the Loricatus genus, this beast is for the most part a gentle feeder of the nutrient plains. often sparesly dotted across rich plains in pods of up to 20 individuals. Though primarily evolved for absorbing the nutritious bounty that dominates the subtrate of the plains, D.Validus is also a scavenger, putting its feeding apparatus to good use by absorbing available fluids from any carcass encountered.