Sunday, 4 March 2012

Dream.2

This is based on another painting that I dreamt of. Originally it was a modern ghetto built alongside a medival castle in the middle east, the proportions were all wrong in my dream though so i decided to do a piece dedicated to a ghetto which evolved into this enviroment which to me suggest attempts at colonisation on an alien world. Perhaps the structure submerged in the jungle is some sort of atmosphere processing plant, and poorer colonists have built a ghetto in the free domain around the area the surrounds it at the cost of saftey against the elements and any possible radiation that the structure may give off. I like this idea so Im going to do a couple more thumbnail type sketches based on this.

Tuesday, 28 February 2012

Dream Come True.

Dreamt that I was looking down at a bunch of paintings I'd done so Im going to spend the next few weeks trying to recapture these paintings from my dreams.

Wednesday, 22 February 2012

Alien Portrait.

Just before I went to bed the other night I felt a sudden urge to scribble the portrait of an alien. My friend said that he looked like the sort of character that has servants, so maybe hes a member of a aristocracy or something like that..

Friday, 17 February 2012

S.T.A.L.K.E.R.2

These envrioment peices were done for a Set design module, I hadnt heard of S.T.A.L.K.E.R before but it looked like a really interesting game to do some nice grimy industrial european/soviet type designs for.

















Thursday, 16 February 2012

Old Work.

I intended to do a big 100th post, but i forgout my post count and by the time i rememberd i was on 103.








Heres just a bit of my favorite stuff from the module Future Lifestyles. we had to redesign Xiamen cargo port in china for the year 2050.


had to paint over screen prints of models in sketchup and maya alot of the time, didnt like that....





















Wednesday, 8 February 2012

Belkin 4.

Got some interesting modules this semester, the main one is modelling an interior and extrerior envrioment in maya 10 meter squared. This enviroment is then imported into the Crysis engine. I struggle with maya a bit so this is deffinitely a challenge for me.



anyone who works in VFX can smile when they watch this video...



Whilst despairing over four hours of maya work that i thought id lost (but then found) i decided to take a break and do soemthing in my comfort zone, so heres some more beasties from mysterious Belkin.



Thursday, 2 February 2012

Belkin.3

Everyone enjoys doing thumbnails. my favorite part of the process.